Hoja de trucos de Smali en ruso

Hoja de trucos rusa de Smali


Saludos, amantes de la ingeniería inversa Android. Aquí hay una hoja de trucos para Smali, un análogo de ensamblador para aplicaciones de Android.



El texto original en ruso se toma de aquí . Allí, el texto apareció de una traducción automática de la documentación oficial .


Como resultado, diseñó un texto seco + pequeños errores tipográficos corregidos y una traducción torpe. Con respecto a los comentarios y sugerencias, puede escribirme en la LAN o emitir un PR en Gist .


Información general


Tipos


- Dalvik : . — , .


:


V - Void -      
Z - Boolean ()
B - Byte ()
S - Short ()
C - Char
I - Integer ( )
J - Long (64 bits) ()
F - Float ()
D - Double (64 bits) ( )

Lpackage/name/ObjectName;L , , package/name/ — , , ObjectName; .


package.name.ObjectName java. , , Ljava/lang/String; java.lang.String


[I — . .. int[] Java. [ . [[I = int[][], [[[I = int[][][] .. (: , , 255).


, [Ljava/lang/String; .


(Methods)


, , , , . , -


Lpackage/name/ObjectName;->MethodName(III)Z


Lpackage/name/ObjectName; . MethodName — . (III)Z . III — ( 3 ), Z — (bool).


, .


:


Lpackage/name/ObjectName;->MethodName(I[[IILjava/lang/String;[Ljava/lang/Object;)Ljava/lang/String;

Java,


String MethodName(int, int[][], int, String, Object[])

(Fields)


, , , . , , -.
Lpackage/name/ObjectName;->FieldName:Ljava/lang/String;
— ,


(Register)



- dalvik 32 . 2 64- ( — Long — Double).



, :
.registers , .locals . , .


:


, n . 2 5 (v0-v4), 2v3 v4.


(non-static methods) , (this )


, , LMyObject;->callMe(II)V. 2 (integer) , LMyObject; , 3 .


, , (v0-v4) 5 , .registers 5, .locals 2 (.. 2 local registers + 3 parameter registers). , , (.. this ), v2, (integer) v3, (integer) v4.


(static methods) , , .


(Register names)


v# p# . p# .


, 3- 5- . v# , p# (parameter registers)


v#p#
v0
v1
v2p0
v3p1
v4p2

— .


(parameter registers)


p#
, , , , . : « , , .registers!».


, . , . — , . .registers .


p# , , .


Long/Double


, long double (J D ) 64- 2 . , . , , ( — non-static) LMyObject;->MyMethod(IJZ)V. LMyObject;,int,long,bool. , 5 :


p0 this
p1 I
p2, p3 J
p4 Z

, , invoke.


Array ()


array-length vA, vB


  • A: (4 )
  • B: reference-bearing (4 )

( ) vB vA


fill-array-data vA+, :target


  • A: (pair),
  • B: ,

vA+ (target). , . .
vX vX+1. , v1, v2.


:


:target
.array-data 0x2
0x01 0x02
0x03 0x04
.end array-data

new-array vA+, vB, Lclass;->type


  • A: (8 )
  • B:
  • C:

. .


filled-new-array { vA [ vB, v.., vX ]}, Lclass;->type


  • vA-vX: ( 4 )
  • B:

. . move-result-object, fill-new-array.


filled-new-array/range { vA .. vX }, Lclass;->type


  • vA .. vX: , ( 4 )
  • B: (16 )

. . move-result-object, fill-new-array/range.


Array Accessors ( )


:


  • A(aget):
  • A(aput):
  • B:
  • C:

aget vA, vB, vC


(integer) vC , vB, vA


aput vA, vB, vC

(integer) vA , vB vC


aget/aput, :


  • boolean
  • byte
  • char
  • object
  • short
  • wide

: aget-objec ( (object))



:


  • A:
  • B:
  • C:
  • B+: (pair)
  • C+: (pair)

cmp-long vA, vB+, vC+


(long) , 0


  • vB+ == vC+ 1;
  • vB+ < vC+ vB+ > vC+ -1.

cmpg-double vA, vB+, vC+


(double) , 0


  • vB+ == vC+ 1;
  • vB+ < vC+ vB+ > vC+ -1.
  • vB+ vC+ , 1.

cmpg-float vA, vB, vC


(float) , 0;


  • vB == vC 1;
  • vB < vC vB > vC -1.
  • vB vC , 1.

cmpl-double vA, vB+, vC+


double , 0;


  • vB+ == vC+ 1;
  • vB+ < vC+ vB+ > vC+ -1.
  • vB+, vC+ , -1.

cmpl-float vA, vB, vC — (float) , 0;


  • vB == vC 1;
  • vB < vC vB > vC -1.
  • vB vC , -1.


const vAA, #+BBBBBBBB


  • A: (8 )
  • B: 32-

(integer) vAA.


const/16 vAA, #+BBBB


  • A: (8 )
  • B: (integer) (16 )

#+BBBB vAA


const/4 vA, #+B


  • A: (4 )
  • B: (4 )

4- vA.


const/high16 vAA, #+BBBB


  • A: (8 )
  • B: (16 )

16- vAA. float.


const-class vAA, Lclass


  • A: (8 )
  • class:

(class), vAA. , , .


const-string vAA, "BBBB"


  • A: (8 )
  • B: (string)

, vAA


const-string/jumbo vAA, "BBBBBBBB"


  • A: (8 )
  • B: (string)

, vAA


jumbo — , ""


:


const-wide/16 vA+, #+BBBB


const-wide/high16 vA+, #+BBBB


const-wide vA+, #+BBBBBBBBBBBBBBBB


Go To


goto — :target.


  • goto :target
  • goto/16 :target #16bit
  • goto/32 :target #32bit

: goto ± . APKTool . , 16- , goto/16, 32- , goto/32. , goto/16 goto/32 ( ). , goto/16 goto, goto/32 goto/16 goto.


: goto goto/16, goto/32.



if — ,


:


  • A: (integer)
  • B: (integer)
  • target:

: !=


:


eqif-eq vA, vB, :targetvA == vB
eqzif-eqz vA, :targetvA == 0
geif-ge vA, vB, :targetvA >= vB
gezif-gez vA, :targetvA >= 0
gtif-gt vA, vB, :targetvA > vB
gtzif-gtz vA, :targetvA > 0
leif-le vA, vB, :targetvA <= vB
lezif-lez vA, :targetvA <= 0
ltif-lt vA, vB, :targetvA < vB
ltzif-ltz vA, :targetvA < 0
neif-ne vA, vB, :targetvA != vB
nezif-nez vA, :targetvA != 0

Invoke


:


  • vA-vX: ,
  • class: ,
  • method:
  • R: .

(non-static) direct ( , , private instance, ):


invoke-direct { vA, v.., vX }, Lclass;->method()R

(interface method) ( , , , ):


invoke-interface { vA, v.., vX }, Lclass;->method()R

(static method) ( ):


invoke-static { vA, v.., vX }, Lclass;->method()R

(virtual method) :


invoke-super { vA, v.., vX }, Lclass;->method()R

(virtual method) (, , ):


invoke-virtual { vA, v.., vX }, Lclass;->method()R

:
(R «V» Void), move-result .


- vA-vX, (Range of arguments) /range. :


invoke-direct/range { vA .. vX }, Lclass;->method()R 

invoke:


  • invoke-direct { v1, v2, v3 } invoke-direct/range { v1 .. v3 }
  • invoke-direct { v0 } invoke-direct/range { v0 .. v0 }

invoke-virtual{ vX } invoke-virtual/range{ vX .. vX } (v1, v2, v22)



check-cast vAA, Lclass


  • A: (8 bits)
  • B: (16 bits)

, vAA , .
ClassCastException, , .


instance-of vA, vB, Lclass


  • A: (4 bits)
  • B: (4 bits)
  • C: (16 bits)

new-instance vAA, Lclass


  • A: (8 bits)
  • B:

vAA.
non-array.


nop


/


throw vAA


. (object) vAA.


  • A: Exception-bearing register (8 bits)

Move


:


  • A: (4, 8, 16 bits)
  • B: (4, 16 bits)

: A: x bits. B: x bits .


move vA, vB


A: 4 bits. B: 4 bits


- (non-object) .


move/16 vAAAA, vBBBB


A: 16 bits. B: 16 bits


, move. 16 bits


move/from16 vAA, vBBBB


A: 8 bits. B: 16 bits


, move/16. 8 bits


move-exception vAA


A: 8 bits


vAA. , , - . P.S: )


move-object vA, vB


A: 4 bits. B: 4 bits


, .


move-object/16 vAAAA, vBBBB


A: 16 bits. B: 16 bits


, move-object. 16 bits


move-object/from16 vAA, vBBBB


A: 8 bits. B: 16 bits


, move-object/from16. 8 bits


move-result vAA


A: 8 bits.


(non-object) invoke vAA. invoke, (, ) .


move-result-object vAA


A: 8 bits.


invoke vAA. invoke- fill-new-array, () .


:


  • move-result-wide vA+ — A: 8 bits
  • move-wide vA+, vB+ — A: 4 bits. B: 16 bits
  • move-wide/16 vA+, vB+ — A: 16 bits. B: 16 bits
  • move-wide/from16 vA+, vBBBB — A: 8 bits. B: 16 bits


ADD


C


add-double vA+, vB+, vC+


  • A: (8 )
  • B: 1 (8 )
  • C: 2 (8 )

vB+ + vC+ vA+


add-double/2addr vA+, vB+


  • A: 1 / (8 )
  • B: 2 (8 )

vA + vB vA+


add-float vA, vB, vC


  • A: (4 )
  • B: 1 (4 )
  • C: 2 (4 )

vB + vC vA


add-float/2addr vA, vB


  • A: 1 / (4 )
  • B: 2 (4 )

vA + vB vA


add-int vA, vB, vC


  • A: (4 )
  • B: 1 (4 )
  • C: 2 (4 )

vB + vC vA


add-int/lit8 vA, vB, 0xC


  • A: (8 )
  • B: (8 )
  • C: (8 )

vB + 0xC vA


add-int/lit16 vA, vB, 0xC


  • A: (4 )
  • B: (4 )
  • C: (16 )

vB + 0xC vA


add-int/2addr vA, vB


  • A: 1 / (4 )
  • B: 2 (4 )

vA + vB vA


AND


, .


DIV



MUL



OR


, .


REM



SHL


, .


SHR


, .


SUB



USHR


XOR


, , .


Return


return . , . return . , return . .


return vAA


  • A: (8 bits)

non-object vAA.


return-object vAA


  • A: (8 bits)

object-returning object-reference vAA.


return-void


void .


return-wide vA+


  • A: (8 bits)

double/long (64-bit) vA+.


Switch-


packed-switch vAA, :target
:


  • A:
  • target: packed-switch()

switch, case . ( ) . vAA , . vAA , ( ). pack-switch , vAA .
:


:target
.packed-switch 0x1 # 0x1 =  /  vAA
:pswitch_0 #   pswitch_0  vAA == 0x1
:pswitch_1 #   pswitch_1  vAA == 0x2
.end packed-switch

sparse-switch vAA, :target


Implementa una declaración de cambio donde las constantes de caso no son secuenciales. La instrucción utiliza una tabla de búsqueda con constantes casey compensaciones para cada constante de caso. Si no hay coincidencia en la tabla, la ejecución continúa en el siguiente comando (caso predeterminado).


:target
.sparse-switch
0x3 -> :sswitch_1 #   sswitch_1  vAA == 0x3
0x65 -> :sswitch_2 #   sswitch_2  vAA == 0x65
.end sparse-switch

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