- Different creatives “burn out” differently in different territories and channels, with different volumes of marketing budgets. Some stories can be played for weeks and months, and some for a couple of weeks. Everything is very individual and depends on the volume of traffic purchased, the coverage area of the campaign and the marketing strategy as a whole.
- Teaser # 2, with rivals in live shooting, was originally aimed at an audience up to 35 years old. But practice has shown that it causes more response from an even younger audience, which for us is inappropriate.From the video with emotions on avatars - teaser # 3 - we expected more, but in Europe he showed average results. It is very possible that our expectations will be met in other markets.
- In our experience, you need to test raw ideas without stopping. You can start testing with static banners. The ideas that the audience will most warmly accept can be transferred to video.
— , free-to-play- , , .
— , . «» — , .. — , . , , .