Small motor respiratory blocking in computer sports (MKM)

Disclaimer

, .

, , .




Spirogram:

image

The article discusses the key moment for all e-sports users of the mouse and keyboard - blocking breathing by small-motor manual operations.

Until input devices have been revised to the level of tolerable eSports fitness and office equipment continues to be used for sports activities, the described phenomenon will be the cornerstone of both eSports selection (in terms of specific giftedness) and training.
MKM - mouse, keyboard, monitor
First published here on February 2, 2019.

* * *


As long as a computer mouse is used as the main input device in computer sports and the like, tolerance to oxygen starvation, or, if you like, resistance to hypoxia, will remain one of the main model characteristics of the esports player.

Deep and even breathing ( especially chest!) introduces a precession error into the current position of the shoulder girdle, and through this into the force applied to the mouse. Therefore, in the control of the cursor / sight. Changing the position of the shoulder relative to the mouse, each time it is necessary to change the direction of the vector of applied effort by the same amount. For such large muscles as the deltoid, trapezius, biceps and triceps, small-motor complex coordination activity of this kind is not natural, therefore it is impossible to perform reflexively.

Only consciously.

For its effective implementation, all attention is required, the switching of which deprives a person of the ability to effectively perform targeted small-motor operations themselves. This is due to the fact that the hands, arms and shoulders are unevenly represented in the sensorimotor areas of the cerebral cortex.

image

The topic was touched in detail and interestingly by neuro-morphologist Sergei Vyacheslavovich Savelyev in the radio programs “Removal of the brain” dedicated to somatic sensitivity behind numbers ...

14


and 15.


The introduced error is critical for performing effective actions, because an error in the positioning of the cursor even within 5 mm, as a rule, implies a miss of pressing ( "mis-click" ). At competitions, several, and often one, misses of pressing at key moments of the fight lead to defeat.

The precession error introduced into the current position of the cursor / sight by breathing cannot be fully compensated by muscle contractions due to the specificity of the muscles involved ( size / innervation / somatosensory representation in the cerebral cortex ).

image

: « » (.., ..-) 1984

.




  1. ( ) .

    ( ) , .

    !


  2. « » , StarCraft2, .. , . . — (apm).

    , , , (apm).
image

. .
If you put a cardiogram on this case, it will be even more interesting.
Already have someone!
image

Data obtained at the Department of e-sports RSUFKSMiT

Is it not "harboring" with subsequent hypercompensation ?!

findings


  • Esportsman's best friend is a freediving instructor.
    It is the preliminary injection of oxygen into the blood immediately before the scrum by special methods, superimposed on good functional readiness ( developed capillary and mitochondrial networks ) that will compensate for periods of oxygen starvation during the game.
  • , 1500 , . . ( ).
    , - , .. , , .

See: Agadzhanyan N.A., Mirrahimov M.M. "Mountains and body resistance." M., "Science", 1970.

In addition, it is obviously advisable for an e-sports coach to have an idea of ​​who these antihypoxants are .

24 minutes completely! (true on oxygen)


See also:
2019 - Problems of preparing a sports reserve in computer sports ( report )

All Articles