
On January 29, two lectures from specialists in the field of game design were held at the Higher School of Economics. At HabrΓ© was the announcement of this event, and I decided to visit and write a review.
1. Prototyping for dummies: how to make a good game
Lecturer - Kuleshov Stepan, producer at Banzai Games.
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I believe that such events are well suited specifically for communicating with industry experts, since they have the most relevant information about the situation.